WHAT I DO
I pretty much dedicate my time in Games and GameDev. Procedural Content Generation have been a fascination to me, so I pretty much work on making either Procedural Planet Generation or Procedural Story Writer and more things like that.
I tend to look at patterns in everyday objects and think of ways I can proceduraly model them in a virtual space. I am also a big fan of RogueLike and Experimental Gameplay project thus will be working on either one of that.
WHAT I'VE DONE
I have worked on various projects ranging from building a Racing game with PS Move and oculus to building a device that uses image processing to help blind people cook like everyother people. Apart from Game Projects I have also worked on building a AR application to help school students learn better.
I have also experience working in PCG including procedural terrains,planets, music.,etc. I have also worked on OpenGL for making SPH system and Pathtracer.
I am a computer programmer and an aspiring game developer. I really love making games more than playing them, so I am always looking to explore new things in GameDev and CG.
As a passionate game developer I am part of various groups and I am veryactivein the SouthbayGamedevelopers, IGDA SV.,etc
I am a big fan of VR and am constantly trying to workout new things in VR by prototyping things during my free time.